Streaming Question
SucceedWorkshop
Gaming pedagogy
Streaming Question
Increase productivity and engagement during your meetings and events at any scale.
People share their ideas spontaneously, anonymously.
An intuitive interface that works everywhere, that adapts to all types of meetings, at a single price.
SucceedWorkshop
Facilitate the restitution of workshops by bringing fluidity and dynamism to the plenary session.
Present in a coherent and interactive format the work done, preserve and re-use the productions quickly.
Game With a Purpose : Gwap
Playing while learning, learning whilie playing.
Cohesion and emulation while preparing the mind to new key messages.
A pedagogical game in order to test knowledge on key topics.
Team spirit
Tables become teams, which answer multiple choice questions on the main themes of the event with the ipads.
Integration of key messages
The right answers are revealed after eacht themes, it is an opportunity to pass on the key messages, which are better integrated by the participants.
Outcome and conclusion
Before showing the final ranking, the teams answer the totally quirky 1000 points question, which randomly awards the win to a team, in order to downplay the game and its results.